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2
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Velocity.hpp
Go to the documentation of this file.
1
#pragma once
2
10
struct
Velocity
{
11
float
vX
;
12
float
vY
;
13
};
Velocity
Represents the velocity of an entity in a 2D space.
Definition
Velocity.hpp:10
Velocity::vX
float vX
Definition
Velocity.hpp:11
Velocity::vY
float vY
Definition
Velocity.hpp:12
game_source
components
Velocity.hpp
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