R-Type  2
Doom but in better
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Velocity.hpp
Go to the documentation of this file.
1#pragma once
2
10struct Velocity {
11 float vX;
12 float vY;
13};
Represents the velocity of an entity in a 2D space.
Definition Velocity.hpp:10
float vX
Definition Velocity.hpp:11
float vY
Definition Velocity.hpp:12