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Doom but in better
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Time.cpp
Go to the documentation of this file.
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#include "
include/Time.hpp
"
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namespace
Time
{
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float
deltaTime
= 0;
// Definition of the variable.
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}
Time.hpp
Time
Namespace containing time-related utilities for the game.
Definition
Time.hpp:9
Time::deltaTime
float deltaTime
The time difference between the current frame and the last frame.
Definition
Time.cpp:4
game_source
ECS
Time.cpp
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