R-Type  2
Doom but in better
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Time.cpp
Go to the documentation of this file.
1#include "include/Time.hpp"
2
3namespace Time {
4 float deltaTime = 0; // Definition of the variable.
5}
Namespace containing time-related utilities for the game.
Definition Time.hpp:9
float deltaTime
The time difference between the current frame and the last frame.
Definition Time.cpp:4