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R-Type
2
Doom but in better
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Header file for the EventManager class, responsible for managing input events. More...
#include <any>#include <vector>#include <string>#include <utility>#include <algorithm>#include <functional>#include <SFML/Window/Event.hpp>#include <SFML/Graphics/RenderWindow.hpp>#include "Log.hpp"#include "LogMacros.hpp"#include "Utilities.hpp"#include "ActiveScreen.hpp"#include "GUI/ECS/EntityNode.hpp"#include "GUI/ECS/Systems/Key.hpp"#include "GUI/ECS/Systems/Window.hpp"#include "GUI/ECS/Systems/MouseInfo.hpp"

Go to the source code of this file.
Data Structures | |
| class | GUI::ECS::Systems::EventManager |
| Manages input events such as mouse movements, key presses, and window interactions. More... | |
Namespaces | |
| namespace | GUI |
| namespace | GUI::ECS |
| namespace | GUI::ECS::Systems |
Functions | |
| std::ostream & | GUI::ECS::Systems::operator<< (std::ostream &os, const EventManager &item) |
| Outputs the event's info to a stream. | |
Header file for the EventManager class, responsible for managing input events.
Definition in file EventManager.hpp.