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R-Type
2
Doom but in better
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Header file for the EventManager class, responsible for managing input events. More...
#include <any>
#include <vector>
#include <string>
#include <utility>
#include <algorithm>
#include <functional>
#include <SFML/Window/Event.hpp>
#include <SFML/Graphics/RenderWindow.hpp>
#include "Log.hpp"
#include "LogMacros.hpp"
#include "Utilities.hpp"
#include "ActiveScreen.hpp"
#include "GUI/ECS/EntityNode.hpp"
#include "GUI/ECS/Systems/Key.hpp"
#include "GUI/ECS/Systems/Window.hpp"
#include "GUI/ECS/Systems/MouseInfo.hpp"
Go to the source code of this file.
Data Structures | |
class | GUI::ECS::Systems::EventManager |
Manages input events such as mouse movements, key presses, and window interactions. More... | |
Namespaces | |
namespace | GUI |
namespace | GUI::ECS |
namespace | GUI::ECS::Systems |
Functions | |
std::ostream & | GUI::ECS::Systems::operator<< (std::ostream &os, const EventManager &item) |
Outputs the event's info to a stream. | |
Header file for the EventManager class, responsible for managing input events.
Definition in file EventManager.hpp.