R-Type  2
Doom but in better
Loading...
Searching...
No Matches
GameInstance Struct Reference

A single game session: a Game object plus the connected clients. More...

#include <game_manager.hpp>

Collaboration diagram for GameInstance:
Collaboration graph

Data Fields

uint32_t gameId
 
std::unique_ptr< Gamegame
 
std::vector< uint32_t > clients
 

Detailed Description

A single game session: a Game object plus the connected clients.

Definition at line 14 of file game_manager.hpp.

Field Documentation

◆ clients

std::vector<uint32_t> GameInstance::clients

Definition at line 17 of file game_manager.hpp.

◆ game

std::unique_ptr<Game> GameInstance::game

Definition at line 16 of file game_manager.hpp.

◆ gameId

uint32_t GameInstance::gameId

Definition at line 15 of file game_manager.hpp.


The documentation for this struct was generated from the following file: