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R-Type
2
Doom but in better
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A single game session: a Game object plus the connected clients. More...
#include <game_manager.hpp>
Data Fields | |
uint32_t | gameId |
std::unique_ptr< Game > | game |
std::vector< uint32_t > | clients |
A single game session: a Game object plus the connected clients.
Definition at line 14 of file game_manager.hpp.
std::vector<uint32_t> GameInstance::clients |
Definition at line 17 of file game_manager.hpp.
std::unique_ptr<Game> GameInstance::game |
Definition at line 16 of file game_manager.hpp.
uint32_t GameInstance::gameId |
Definition at line 15 of file game_manager.hpp.