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                             R-Type
                                 2
                             
                            Doom but in better 
                         | 
                    
A single game session: a Game object plus the connected clients. More...
#include <game_manager.hpp>

Data Fields | |
| uint32_t | gameId | 
| std::unique_ptr< Game > | game | 
| std::vector< uint32_t > | clients | 
A single game session: a Game object plus the connected clients.
Definition at line 14 of file game_manager.hpp.
| std::vector<uint32_t> GameInstance::clients | 
Definition at line 17 of file game_manager.hpp.
| std::unique_ptr<Game> GameInstance::game | 
Definition at line 16 of file game_manager.hpp.
| uint32_t GameInstance::gameId | 
Definition at line 15 of file game_manager.hpp.