R-Type  2
Doom but in better
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Type.hpp
Go to the documentation of this file.
1#pragma once
2
18
26struct Type {
28};
type_enum
Defines the different types of entities in the game.
Definition Type.hpp:11
@ OBSTACLE
Definition Type.hpp:15
@ POWERUP
Definition Type.hpp:16
@ MISSILE
Definition Type.hpp:14
@ PLAYER
Definition Type.hpp:12
@ MONSTER
Definition Type.hpp:13
Represents the type of an entity in the game.
Definition Type.hpp:26
type_enum type
Definition Type.hpp:27