R-Type  2
Doom but in better
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Type.hpp File Reference
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Data Structures

struct  Type
 Represents the type of an entity in the game. More...
 

Enumerations

enum  type_enum {
  PLAYER , MONSTER , MISSILE , OBSTACLE ,
  POWERUP
}
 Defines the different types of entities in the game. More...
 

Enumeration Type Documentation

◆ type_enum

enum type_enum

Defines the different types of entities in the game.

This enum represents various types of entities that can exist in the game, such as players, monsters, missiles, obstacles, and power-ups. It helps categorize entities by their role or functionality within the game.

Enumerator
PLAYER 

The entity is a player.

MONSTER 

The entity is a monster.

MISSILE 

The entity is a missile.

OBSTACLE 

The entity is an obstacle.

POWERUP 

The entity is a power-up item.

Definition at line 11 of file Type.hpp.