![]() |
R-Type
2
Doom but in better
|
Go to the source code of this file.
Data Structures | |
struct | Behaviour |
Represents the behaviour of an entity, including the type and a timer for timed behaviours. More... | |
Enumerations | |
enum | behaviour_enum { DEFAULT , UP_DOWN , FOLLOW } |
Defines the different types of behaviours that can be assigned to an entity. More... | |
enum behaviour_enum |
Defines the different types of behaviours that can be assigned to an entity.
Enumerator | |
---|---|
DEFAULT | Default behaviour, typically used when no specific behaviour is assigned. |
UP_DOWN | Behaviour where an entity moves up and down. |
FOLLOW | Behaviour where an entity follows another entity or target. |
Definition at line 7 of file Behaviour.hpp.