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R-Type
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Doom but in better
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#include <iostream>
Go to the source code of this file.
Enumerations | |
enum class | ActiveScreen { LOADING , MENU , GAME , DEMO , EXIT , UNKNOWN , SETTINGS , GAME_WON , GAME_OVER , BOSS_FIGHT , CONNECTION_FAILED , CONNECTION_ADDRESS , LOBBY_LIST , LOBBY_ROOM } |
This is the enum class in charge of the window switcher code. This enum allows the mainloop of the program to know which window to display. More... | |
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This is the enum class in charge of the window switcher code. This enum allows the mainloop of the program to know which window to display.
Enumerator | |
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LOADING | |
MENU | |
GAME | |
DEMO | |
EXIT | |
UNKNOWN | |
SETTINGS | |
GAME_WON | |
GAME_OVER | |
BOSS_FIGHT | |
CONNECTION_FAILED | |
CONNECTION_ADDRESS | |
LOBBY_LIST | |
LOBBY_ROOM |
Definition at line 16 of file ActiveScreen.hpp.