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R-Type
2
Doom but in better
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#include <iostream>

Go to the source code of this file.
Enumerations | |
| enum class | ActiveScreen { LOADING , MENU , GAME , DEMO , EXIT , UNKNOWN , SETTINGS , GAME_WON , GAME_OVER , BOSS_FIGHT , CONNECTION_FAILED , CONNECTION_ADDRESS , LOBBY_LIST , LOBBY_ROOM } |
| This is the enum class in charge of the window switcher code. This enum allows the mainloop of the program to know which window to display. More... | |
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strong |
This is the enum class in charge of the window switcher code. This enum allows the mainloop of the program to know which window to display.
| Enumerator | |
|---|---|
| LOADING | |
| MENU | |
| GAME | |
| DEMO | |
| EXIT | |
| UNKNOWN | |
| SETTINGS | |
| GAME_WON | |
| GAME_OVER | |
| BOSS_FIGHT | |
| CONNECTION_FAILED | |
| CONNECTION_ADDRESS | |
| LOBBY_LIST | |
| LOBBY_ROOM | |
Definition at line 16 of file ActiveScreen.hpp.