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R-Type
2
Doom but in better
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Represents a power-up item and its enabled state. More...
#include <PowerUp.hpp>
Data Fields | |
bool | enabled |
Represents a power-up item and its enabled state.
This structure is used to track the state of a power-up item, specifically whether it is currently enabled (active) or not. It can be used for various in-game power-ups that the player can activate or deactivate.
Definition at line 11 of file PowerUp.hpp.
bool PowerUp::enabled |
A flag indicating whether the power-up is enabled (active) or not.
Definition at line 12 of file PowerUp.hpp.