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R-Type
2
Doom but in better
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#include <any>
#include <cstdint>
#include <algorithm>
#include <SFML/Graphics/Color.hpp>
#include "Log.hpp"
#include "LogMacros.hpp"
#include "Utilities.hpp"
#include "GUI/ECS/EntityNode.hpp"
Go to the source code of this file.
Data Structures | |
class | GUI::ECS::Systems::Colour |
A class for representing and manipulating colors using RGBA components. Inherits from EntityNode to associate colors with entities in the ECS. More... | |
Namespaces | |
namespace | GUI |
namespace | GUI::ECS |
namespace | GUI::ECS::Systems |
Functions | |
std::ostream & | GUI::ECS::Systems::operator<< (std::ostream &os, const Colour &colour) |
Outputs the color's info to a stream. | |
const bool | GUI::ECS::Systems::operator== (Colour left, Colour right) |
Compares two colors for equality. | |
const bool | GUI::ECS::Systems::operator!= (Colour left, Colour right) |
Compares two colors for inequality. | |
const Colour | GUI::ECS::Systems::operator+ (Colour left, Colour right) |
Adds two colors component-wise. | |
const Colour | GUI::ECS::Systems::operator- (Colour left, Colour right) |
Subtracts two colors component-wise. | |
const Colour | GUI::ECS::Systems::operator* (Colour left, Colour right) |
Multiplies two colors component-wise. | |
const Colour & | GUI::ECS::Systems::operator+= (Colour &left, Colour right) |
Adds another color to the current color component-wise. | |
const Colour & | GUI::ECS::Systems::operator-= (Colour &left, Colour right) |
Subtracts another color from the current color component-wise. | |
const Colour & | GUI::ECS::Systems::operator*= (Colour &left, Colour right) |
Multiplies another color with the current color component-wise. | |