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AnimationComponent.hpp File Reference

This is the file that contains the class in charge of tracking sprite animations. More...

#include <vector>
#include <chrono>
#include <utility>
#include <cstdint>
#include <SFML/Graphics/Texture.hpp>
#include "Log.hpp"
#include "LogMacros.hpp"
#include "Utilities.hpp"
#include "CustomExceptions.hpp"
#include "GUI/ECS/EntityNode.hpp"
#include "GUI/ECS/Systems/Clock.hpp"
#include "GUI/ECS/Components/TextureComponent.hpp"
Include dependency graph for AnimationComponent.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Data Structures

class  GUI::ECS::Components::AnimationComponent
 

Namespaces

namespace  GUI
 
namespace  GUI::ECS
 
namespace  GUI::ECS::Components
 

Functions

std::ostream & GUI::ECS::Components::operator<< (std::ostream &os, const AnimationComponent &item)
 Outputs the animation's info to a stream.
 

Detailed Description

This is the file that contains the class in charge of tracking sprite animations.

Definition in file AnimationComponent.hpp.