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R-Type
2
Doom but in better
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Go to the source code of this file.
Data Structures | |
struct | LootDrop |
Represents a loot drop with a specific loot type. More... | |
Enumerations | |
enum | loot_enum { NONE , POWERUP_DROP , HEALTH_DROP } |
Defines the different types of loot that can be dropped in the game. More... | |
enum loot_enum |
Defines the different types of loot that can be dropped in the game.
This enum represents the possible types of loot that can be dropped by entities or enemies in the game, such as power-ups or health items.
Enumerator | |
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NONE | No loot is dropped. |
POWERUP_DROP | A power-up item is dropped. |
HEALTH_DROP | A health item is dropped. |
Definition at line 10 of file LootDrop.hpp.