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2
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Collider.hpp
Go to the documentation of this file.
1
#pragma once
2
10
struct
Collider
{
11
float
radius
;
12
};
Collider
Represents a circular collider for an entity, defined by its radius.
Definition
Collider.hpp:10
Collider::radius
float radius
Definition
Collider.hpp:11
game_source
components
Collider.hpp
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