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R-Type
2
Doom but in better
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Represents a circular collider for an entity, defined by its radius. More...
#include <Collider.hpp>
Data Fields | |
float | radius |
Represents a circular collider for an entity, defined by its radius.
This structure is used to define a simple circular collider for an entity, where collisions are checked based on the entity's position and its radius.
Definition at line 10 of file Collider.hpp.
float Collider::radius |
The radius of the circular collider.
Definition at line 11 of file Collider.hpp.