Enum for the different types of messages that can be eschanged with the server.
MessageType
Enum for the different message types in the UDP protocol.
std::pair< float, float > coords
Coordinates associated with the event, such as the position of an entity.
char username[9]
Username of player connecting.
int status
Status of the event (e.g., success or failure).
int assetId
ID representing the game asset related to the event (e.g., entity or object).