R-Type  2
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GUI::Network::MessageInfo Struct Reference

#include <MessageStruct.hpp>

Collaboration diagram for GUI::Network::MessageInfo:
Collaboration graph

Data Fields

int status
 Status of the event (e.g., success or failure).
 
int assetId
 ID representing the game asset related to the event (e.g., entity or object).
 
char username [9]
 Username of player connecting.
 
std::pair< float, float > coords
 Coordinates associated with the event, such as the position of an entity.
 

Detailed Description

Definition at line 19 of file MessageStruct.hpp.

Field Documentation

◆ assetId

int GUI::Network::MessageInfo::assetId

ID representing the game asset related to the event (e.g., entity or object).

Definition at line 21 of file MessageStruct.hpp.

◆ coords

std::pair<float, float> GUI::Network::MessageInfo::coords

Coordinates associated with the event, such as the position of an entity.

Definition at line 23 of file MessageStruct.hpp.

◆ status

int GUI::Network::MessageInfo::status

Status of the event (e.g., success or failure).

Definition at line 20 of file MessageStruct.hpp.

◆ username

char GUI::Network::MessageInfo::username[9]

Username of player connecting.

Definition at line 22 of file MessageStruct.hpp.


The documentation for this struct was generated from the following file: