11 if (info->id == client_id)
std::size_t getIdByClientId(Registry &r, const unsigned int client_id)
Gets entity id by the player's client id.
Combines multiple containers into a single iterable unit, iterating over corresponding elements from ...
Manages entities and their associated components, enabling the creation, deletion,...
ComponentContainer< Component > & get_components()
Retrieves the component container for a specific type.
Represents information about a player, specifically their username.