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R-Type
2
Doom but in better
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#include <cstddef>
Go to the source code of this file.
Functions | |
std::size_t | getIdByClientId (Registry &r, const unsigned int client_id) |
Gets entity id by the player's client id. | |
std::size_t getIdByClientId | ( | Registry & | r, |
const unsigned int | client_id ) |
Gets entity id by the player's client id.
r | Registry of the game. |
client_id | The Id of the player's client. |
Definition at line 6 of file PlayerMiscellaneous.cpp.