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ShapeComponent.hpp File Reference

This is the file that contains the class in charge of managing shapes. More...

#include <any>
#include <memory>
#include <string>
#include <utility>
#include <ostream>
#include <optional>
#include <SFML/Graphics/Texture.hpp>
#include <SFML/Graphics/CircleShape.hpp>
#include <SFML/Graphics/ConvexShape.hpp>
#include <SFML/Graphics/RectangleShape.hpp>
#include "Log.hpp"
#include "LogMacros.hpp"
#include "Utilities.hpp"
#include "CustomExceptions.hpp"
#include "GUI/ECS/EntityNode.hpp"
#include "GUI/ECS/Systems/Colour.hpp"
#include "GUI/ECS/Systems/MouseInfo.hpp"
#include "GUI/ECS/Systems/Collision.hpp"
#include "GUI/ECS/Systems/ActiveShape.hpp"
Include dependency graph for ShapeComponent.hpp:
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Go to the source code of this file.

Data Structures

class  GUI::ECS::Components::ShapeComponent
 Manages shapes and their associated properties in the ECS framework. More...
 

Namespaces

namespace  GUI
 
namespace  GUI::ECS
 
namespace  GUI::ECS::Components
 

Functions

std::ostream & GUI::ECS::Components::operator<< (std::ostream &os, const ShapeComponent &item)
 Outputs the shape's info to a stream.
 

Detailed Description

This is the file that contains the class in charge of managing shapes.

Definition in file ShapeComponent.hpp.