R-Type  2
Doom but in better
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Bullet.hpp File Reference

File in charge of containing the logic for the bullet class. More...

#include "Log.hpp"
#include "Recoded.hpp"
#include "LogMacros.hpp"
#include "Utilities.hpp"
#include "GUI/ECS/EntityNode.hpp"
#include "GUI/ECS/Components/SpriteComponent.hpp"
Include dependency graph for Bullet.hpp:
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Go to the source code of this file.

Data Structures

class  GUI::ECS::Online::Bullet
 Represents a bullet entity in the game. More...
 

Namespaces

namespace  GUI
 
namespace  GUI::ECS
 
namespace  GUI::ECS::Online
 

Functions

std::ostream & GUI::ECS::Online::operator<< (std::ostream &os, const Bullet &item)
 Outputs the sprite's info to a stream.
 

Detailed Description

File in charge of containing the logic for the bullet class.

Definition in file Bullet.hpp.