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R-Type
2
Doom but in better
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Data Structures | |
class | ECSCapsule |
struct | ECSPackage |
struct | EntityActions |
struct | Package |
Typedefs | |
typedef struct ECSPackage | ECSPackage_t |
typedef struct EntityActions | EntityActions_t |
typedef struct Package | Package_t |
Enumerations | |
enum class | EntityActionType { MOVE , SHOOT } |
enum class | EntityType { PLAYER , ENEMY , LASER_ENEMY , LASER_PLAYER } |
typedef struct ECSPackage GUI::ECS::GameComponents::ECSPackage_t |
Definition at line 23 of file ECSPackage.hpp.
typedef struct EntityActions GUI::ECS::GameComponents::EntityActions_t |
Definition at line 22 of file EntityActions.hpp.
typedef struct Package GUI::ECS::GameComponents::Package_t |
Definition at line 24 of file Package.hpp.
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strong |
Enumerator | |
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MOVE | |
SHOOT |
Definition at line 16 of file EntityActionType.hpp.
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strong |
Enumerator | |
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PLAYER | |
ENEMY | |
LASER_ENEMY | |
LASER_PLAYER |
Definition at line 16 of file EntityType.hpp.