R-Type  2
Doom but in better
Loading...
Searching...
No Matches
PlayerMiscellaneous.hpp
Go to the documentation of this file.
1#pragma once
2
3#include <cstddef>
4
5class Registry;
6
14std::size_t getIdByClientId(Registry &r, const unsigned int client_id);
std::size_t getIdByClientId(Registry &r, const unsigned int client_id)
Gets entity id by the player's client id.
Registry * r
Definition Tests.cpp:4
Manages entities and their associated components, enabling the creation, deletion,...
Definition Registry.hpp:23