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R-Type
2
Doom but in better
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#include <unordered_map>
#include <vector>
#include <cstdint>
#include <functional>
#include "Game.hpp"
#include "message.hpp"
#include "memory"
Go to the source code of this file.
Data Structures | |
struct | GameInstance |
A single game session: a Game object plus the connected clients. More... | |
class | GameManager |
Manages multiple Game instances and routes messages/events. More... | |